help
|
"Print all commands to the console."
|
help x
|
"Print detailed information about one
command to the console."
where x is "the command or parts of it to get help for"
|
print creatures
|
"Print creature indices and ids to the console."
|
print loca errors
|
"Prints a list of missing loca keys the game
has encountered so far."
|
print variable float x
|
"Print the value of a global game variable
of type float to the console."
where x is "the key of the variable"
|
print variable int x
|
"Print the value of a global game variable
of type int to the console."
where x is "the key of the variable"
|
print variable string x
|
"Print the value of a global game variable
of type string to the console."
where x is "the key of the variable"
|
set achievement x y
|
"Set the progress for an achievement (0 - 100)."
where x is "the id of the achievement"
and y is the progress (0 - 100)
|
set language x
|
"Set the language, needs a restart to take effect."
where x is "the language to set"
|
set object x y
|
"Set the state of a world object (area or city).")
where x is "the full name of the
object relative to the world
(e.g. 'SomeScene/SomeObject'"
and y is "the state to set the object to"
|
set preference float x y
|
"Set a float value in the preferences."
where x is "the key of the preference to set"
and y is "the value to set the preference to"
|
set preference int x y
|
"Set an integer value in the preferences."
where x is "the key of the preference to set")
and y is "the value to set the preference to"
|
set preference string x y
|
"Set a string value in the preferences."
where x is "the key of the preference to set")
and y is "the value to set the preference to"
|
set variable int x y
|
"Set a global game variable of type int."
where x is "the key of the variable to set")
and y is "the value to set the variable to"
|
set variable float x y
|
"Set a global game variable of type float."
where x is "the key of the variable to set")
and y is "the value to set the variable to"
|
set variable string x y
|
"Set a global game variable of type string"
where x is "the key of the variable to set")
and y is "the value to set the variable to"
|
show tut x
|
"Shows a tutorial topic"
where x is "the id of the topic to show"
|
start chapter x
|
"Start the game at a specific chapter."
where x is "the chapter (1-5)"
|
start controller x
|
"Start a game controller."
where x is "the id of the controller"
|
start dialog x
|
"Start a dialog."
where x is "the id of the dialog"
|
start game
|
"Start a new game."
|
start quest x
|
"Start a quest."
where x is "the id of the quest"
|
jump to object x
|
"Jump to an object on the worldmap."
where x is "the id of the object"
|
damage x y
|
"Damage a creature."
where x is "the index of the creature
(see 'print creatures')"
and y is "the amount of damage"
|
heal x y
|
"Heal a creature."
where x is "the index of the creature
(see 'print creatures')"
and y is "the amount of healing"
|
give all items
|
"Give all items to the party."
|
give all special abilities
|
"Give all party members all special abilities."
|
give all spells
|
"Give all mages in the party all spells."
|
give exp x
|
"Give every party member experience points."
where x is "the amount of exp"
|
give info person x y
|
"Unlock an information about a person."
where x is "the id of the person"
and y is "the id of the info-item"
|
give info place x y
|
"Unlock an information about a place."
where x is "the id of the place"
and y is "the id of the info-item"
|
give item x
|
"Give an item to the player party."
where x is "the id of the item"
|
give item x y
|
"Give an item to the player party."
where x is "the id of the item"
and y is "the number of items to give"
|
give money x
|
"Give money to the player party."
where is "the amount of money in farthings"
|
godmode
|
"Make all party members super strong."
I.e. +1000 to most stats.
Type again to disable.
|
jump to chapter x
|
"Jump to a chapter."
where x is "the number of the chapter (1-5)"
kill all "Kill all entities."
|
kill creature x
|
"Kill the creature with the given index."
where x is "the index of the creature to kill
(see 'print creatures')"
|
kill team x
|
"Kill all entities in the given team."
where x is "the team to kill (players, enemies)"
|
load x
|
"Load a scene." where x is "the id of the scene"
|
lose
|
"Instantaniously lose the current fight."
|
win
|
"Instantaniously win the current fight."
|
togglegui
|
"Toggle the GUI."
|